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A Real-Time Facial Expression Recognition System for Online Games., , , and . Int. J. Comput. Games Technol., (2008)Underwater Adaptive Height-Constraint Algorithm Based on SINS/LBL Tightly Coupled., , , , and . IEEE Trans. Instrum. Meas., (2022)Acoustic-VINS: Tightly Coupled Acoustic-Visual-Inertial Navigation System for Autonomous Underwater Vehicles., , and . IEEE Robotics Autom. Lett., 9 (2): 1620-1627 (February 2024)Improved Shift Graph Convolutional Network for Action Recognition With Skeleton., , , , and . IEEE Signal Process. Lett., (2023)RGB-D-based human motion recognition with deep learning: A survey., , , , and . Comput. Vis. Image Underst., (2018)Joint Distance Maps Based Action Recognition With Convolutional Neural Networks., , , and . IEEE Signal Process. Lett., 24 (5): 624-628 (2017)A Central Difference Graph Convolutional Operator for Skeleton-Based Action Recognition., , , , and . IEEE Trans. Circuits Syst. Video Technol., 32 (7): 4893-4899 (2022)Inter-occlusion reasoning for human detection based on variational mean field., , and . Neurocomputing, (2013)Measuring the degree of face familiarity based on extended NMF., , and . ACM Trans. Appl. Percept., 10 (2): 8:1-8:22 (2013)Novel color processing architecture for digital cameras with CMOS image sensors., , , , and . IEEE Trans. Consumer Electron., 51 (4): 1092-1098 (2005)