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Другие публикации лиц с тем же именем

TAG4VD: a game for collaborative video annotation., и . ImmersiveMe@ACM Multimedia, стр. 25-28. ACM, (2013)UniHI 7: an enhanced database for retrieval and interactive analysis of human molecular interaction networks., , , , , , и . Nucleic Acids Res., 42 (Database-Issue): 408-414 (2014)Computational tools for large-scale biological network analysis. University of Minho, Portugal, (2012)YouTube Timed Metadata Enrichment Using a Collaborative Approach., и . MISSI, том 833 из Advances in Intelligent Systems and Computing, стр. 131-141. Springer, (2018)Improving Youtube video retrieval by integrating crowdsourced timed metadata., и . J. Intell. Fuzzy Syst., 37 (6): 7207-7221 (2019)Using the crowd to boost video annotation processes: a game based approach., и . CVMP, стр. 22:1. ACM, (2015)A collaborative approach for semantic time-based video annotation using gamification., и . HCIS, (2017)Improving word embeddings in Portuguese: increasing accuracy while reducing the size of the corpus., , , и . PeerJ Comput. Sci., (2022)Deep Learning and Multivariate Time Series for Cheat Detection in Video Games., , и . DSAA, стр. 1-2. IEEE, (2021)Highlighting Metabolic Strategies Using Network Analysis over Strain Optimization Results., , и . PRIB, том 7036 из Lecture Notes in Computer Science, стр. 109-120. Springer, (2011)