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AccessibleCircuits: Adaptive Add-On Circuit Components for People with Blindness or Low Vision., , , , , , , and . CHI, page 670:1-670:14. ACM, (2021)Glissade: Generating Balance Shifting Feedback to Facilitate Auxiliary Digital Pen Input., , , , , , , and . CHI, page 1-13. ACM, (2020)Masque: Exploring Lateral Skin Stretch Feedback on the Face with Head-Mounted Displays., , , , , , , and . UIST, page 439-451. ACM, (2019)SoundBlender: Manipulating Sounds for Accessible Mixed-Reality Awareness., , , and . UIST (Adjunct Volume), page 83:1-83:4. ACM, (2023)Sound Unblending: Exploring Sound Manipulations for Accessible Mixed-Reality Awareness., , , , and . CoRR, (2024)Understanding (Non-)Visual Needs for the Design of Laser-Cut Models., , , , and . CHI, page 639:1-639:20. ACM, (2023)OmniScribe: Authoring Immersive Audio Descriptions for 360° Videos., , , , , , , and . UIST, page 15:1-15:14. ACM, (2022)Exploring the Design Space of User-System Communication for Smart-home Routine Assistants., , , , , , , and . CHI, page 1-14. ACM, (2020)Puppeteer: Exploring Intuitive Hand Gestures and Upper-Body Postures for Manipulating Human Avatar Actions., , , , , and . VRST, page 13:1-13:11. ACM, (2022)Daedalus in the Dark: Designing for Non-Visual Accessible Construction of Laser-Cut Architecture., , , , , and . UIST, page 344-358. ACM, (2021)