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Grammatical Swarm: A Variable-Length Particle Swarm Algorithm.

, , and . Swarm Intelligent Systems, volume 26 of Studies in Computational Intelligence, Springer, (2006)

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Natural Computing in Finance - A Review., , , , and . Handbook of Natural Computing, Springer, (2012)A memetic model of product invention., , , , and . Congress on Evolutionary Computation, page 1053-1060. IEEE, (2005)Organizational Strategic Adaptation in the Presence of Inertia., , , , , and . Adv. Complex Syst., 8 (4): 497-519 (2005)Evolutionary Behavior Tree Approaches for Navigating Platform Games., , , and . IEEE Trans. Comput. Intell. AI Games, 9 (3): 227-238 (2017)Defining locality as a problem difficulty measure in genetic programming., , , and . Genet. Program. Evolvable Mach., 12 (4): 365-401 (2011)Self-organising swarm (SOSwarm)., and . Soft Comput., 12 (11): 1073-1080 (2008)Grammatical Swarm: A Variable-Length Particle Swarm Algorithm., , and . Swarm Intelligent Systems, volume 26 of Studies in Computational Intelligence, Springer, (2006)A Local Search Interface for Interactive Evolutionary Architectural Design., , , and . EvoMUSART, volume 7247 of Lecture Notes in Computer Science, page 23-34. Springer, (2012)Dynamic environments can speed up evolution with genetic programming., , and . GECCO (Companion), page 191-192. ACM, (2011)Dynamic ant: introducing a new benchmark for genetic programming in dynamic environments., , , , and . GECCO (Companion), page 183-184. ACM, (2011)