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Design and Evaluation of Four AR Navigation Tools Using Scene and Viewpoint Handling.

, , , and . INTERACT, page 214-223. IOS Press, (2001)

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Towards Guidelines for Touch Screen Design: Perception of Button Form and Extension., , , and . INTERACT, IOS Press, (2003)Usability and collaborative aspects of augmented reality.. Interactions, 11 (6): 11-15 (2004)2D/3D Web Transitions: Methods and Techniques., , and . WEBIST, page 294-298. INSTICC Press, (2009)Towards Materials for Computational Heirlooms: Blockchains and Wristwatches., , , and . Conference on Designing Interactive Systems, page 703-717. ACM, (2018)Evaluating navigation methods for an AR system.. Designing Augmented Reality Environments, page 157-158. ACM, (2000)DGTS: Integrated Typing and Pointing., , , , , and . INTERACT (2), volume 5727 of Lecture Notes in Computer Science, page 232-235. Springer, (2009)SEMarbeta: mobile sketch-gesture-video remote support for car drivers., , , , , , and . AH, page 69-76. ACM, (2013)ChromaGlove: a wearable haptic feedback device for colour recognition., , , , , and . AH, page 219-220. ACM, (2015)Exploring user motivations for eyes-free interaction on mobile devices., , , and . CHI, page 2789-2792. ACM, (2012)Limiting trial and error: introducing a systematic approach to designing clutching., , and . CCHI, page 35-39. ACM, (2014)