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Asymmetric motion estimation/compensation., and . ICIP (3), page 775-778. IEEE Computer Society, (1996)Real-time segmentation of video objects for mixed-reality interactive applications., and . VCIP, volume 5150 of Proceedings of SPIE, page 41-48. SPIE, (2003)Is Seeing Touching? Mixed Reality Interaction and Involvement Modalities., and . International Conference on Virtual Storytelling, volume 2897 of Lecture Notes in Computer Science, page 198-207. Springer, (2003)Active mesh reconstruction of block-based motion information., and . ICASSP, page 2605-2608. IEEE, (1998)Automatic detection of interest areas of an image or of a sequence of images., , , , and . ICIP (3), page 371-374. IEEE Computer Society, (1996)3D posture estimation using geodesic distance maps., , , and . Multimedia Tools Appl., 38 (3): 365-384 (2008)Fuzzy logic system able to detect interesting areas of a video sequence., , , and . Human Vision and Electronic Imaging, volume 3016 of SPIE Proceedings, page 234-247. SPIE, (1997)Perceptually-weighted evaluation criteria for segmentation masks in video sequences., and . IEEE Trans. Image Processing, 13 (8): 1092-1103 (2004)A distributed adaptive block matching algorithm: Dis-ABMA., , , and . Signal Process. Image Commun., 16 (5): 431-444 (2001)Bayesian Approach for Morphology-Based 2-D Human Motion Capture., , , , , and . IEEE Trans. Multim., 9 (4): 754-765 (2007)