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Другие публикации лиц с тем же именем

Adaptive Gamification for Learning Environments., , , и . IEEE Trans. Learn. Technol., 12 (1): 16-28 (2019)A Matrix Factorization Method for Mapping Items to Skills and for Enhancing Expert-Based Q-Matrices., и . AIED, том 7926 из Lecture Notes in Computer Science, стр. 441-450. Springer, (2013)Selective Sampling Designs to Improve the Performance of Classification Methods., и . ICMLA (2), стр. 178-181. IEEE, (2013)978-0-7695-5144-9.Cost-Justifying Electronic Performance Support Systems., , , и . Commun. ACM, 40 (7): 39-48 (1997)Intelligent Guide: Combining User Knowledge Assessment with Pedagogical Guidance., , и . Intelligent Tutoring Systems, том 1086 из Lecture Notes in Computer Science, стр. 225-233. Springer, (1996)Boosted Decision Tree for Q-matrix Refinement., и . EDM, стр. 551-555. International Educational Data Mining Society (IEDMS), (2016)Tradeoff Analysis of Different Markov Blanket Local Learning Approaches., и . PAKDD, том 5012 из Lecture Notes in Computer Science, стр. 562-571. Springer, (2008)Dev2vec: Representing domain expertise of developers in an embedding space., , и . Inf. Softw. Technol., (июля 2023)Dev2vec: Representing Domain Expertise of Developers in an Embedding Space., , и . CoRR, (2022)Conception centrée sur l'utilisateur lors de la définition des exigences en RUP©. Une étude de cas., и . Ingénierie des Systèmes d Inf., 12 (6): 9-37 (2007)