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Towards a contextualized access to the cultural heritage world using 360 Panoramic Images.

, , , , and . SEKE, page 416-419. (2006)

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BANCO: a Web Architecture Supporting Unwitting End-User Development., , , , , and . IxD&A, (2009)Design trade-offs in cultures of participation: empowering end users to improve their quality of life., , , , and . Behav. Inf. Technol., 39 (1): 1-4 (2020)End-user development for smart environments (EUD4SE)., , , and . Behav. Inf. Technol., 40 (10): 973 (2021)A Collaborative Knowledge Management System for Analyzing Non-verbal Markings in the Ancient Mediterranean World., , , and . MM4CH, volume 247 of Communications in Computer and Information Science, page 74-89. Springer, (2011)Designing Virtual Reality Reconstructions of Etruscan Painted Tombs., , , , and . MM4CH, volume 247 of Communications in Computer and Information Science, page 154-165. Springer, (2011)Media for knowledge creation and dissemination: semantic model and narrations for a new accessibility to cultural heritage., , , , , , and . Creativity & Cognition, page 107-116. ACM, (2007)An Ontology-Based Approach to Product Customization., , , , , , and . IS-EUD, volume 6654 of Lecture Notes in Computer Science, page 92-106. Springer, (2011)Design of Knowledge Driven Interfaces in Cultural Contexts.. Int. J. Semantic Comput., 2 (4): 525-553 (2008)ArchMatrix: Knowledge Management and Visual Analytics for Archaeologists., , , and . HCI (15), volume 8018 of Lecture Notes in Computer Science, page 258-266. Springer, (2013)Cultures of Participation in the Digital Age: Coping with Information, Participation, and Collaboration Overload., , , , and . IS-EUD, volume 9083 of Lecture Notes in Computer Science, page 271-275. Springer, (2015)