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Hardware-accelerated texture and edge antialiasing using FIR filters.

, , and . SIGGRAPH Abstracts and Applications, page 190. ACM, (2002)

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Resample Hardware for 3D Graphics., and . Graphics Hardware, page 17-26. The Eurographics Association, (2002)Real-Time Temporal Anti-Aliasing for 3D Graphics., , and . VMV, page 337-344. Aka GmbH, (2003)Hardware-accelerated texture and edge antialiasing using FIR filters., , and . SIGGRAPH Abstracts and Applications, page 190. ACM, (2002)