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Digital Artifacts for Remembering and Storytelling: Post History and Social Network Fragments, , , , and . Proc. Hawaii International Conference on System Science (HICSS), (2004)Proactive displays: Supporting awareness in fluid social environments., , , , and . ACM Trans. Comput. Hum. Interact., 14 (4): 16:1-16:31 (2008)Situating the concern for information privacy through an empirical study of responses to video recording., , , and . CHI, page 3207-3216. ACM, (2011)Successful Leisure in Independent Living Communities: Understanding Older Adults' Motivations to Engage in Leisure Activities., and . CHI, page 7042-7056. ACM, (2017)Privacy Mirrors: Understanding and Shaping Socio-technical Ubiquitous Computing Systems, and . GVU Technical Report; GIT-GVU-02-16. Georgia Institute of Technology, Atlanta, Georgia, (2002)MOSOCO: a mobile assistive tool to support children with autism practicing social skills in real-life situations., , , , , , , and . CHI, page 2589-2598. ACM, (2012)Looking at or through?: using eye tracking to infer attention location for wearable transparent displays., , and . ISWC, page 87-90. ACM, (2014)GroupMind: supporting idea generation through a collaborative mind-mapping tool., , , , and . GROUP, page 139-148. ACM, (2009)Seeing further: extending visualization as a basis for usable security., , , , , , , , and . SOUPS, volume 149 of ACM International Conference Proceeding Series, page 145-155. ACM, (2006)Loupe: a handheld near-eye display., , , , , , , and . UIST, page 351-354. ACM, (2014)