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Effect of Action Units, Viewpoint and Immersion on Emotion Recognition Using Dynamic Virtual Faces., , , , , , and . Int. J. Neural Syst., 33 (10): 2350053:1-2350053:18 (October 2023)Design of reliable virtual human facial expressions and validation by healthy people., , , , , and . Integr. Comput. Aided Eng., 27 (3): 287-299 (2020)Co-design of avatars to embody auditory hallucinations of patients with schizophrenia., , , , , and . Virtual Real., 27 (1): 217-232 (March 2023)Influence of the Level of Immersion in Emotion Recognition Using Virtual Humans., , , , , , and . IWINAC (1), volume 13258 of Lecture Notes in Computer Science, page 464-474. Springer, (2022)Development and Validation of Basic Virtual Human Facial Emotion Expressions., , , , and . IWINAC (1), volume 11486 of Lecture Notes in Computer Science, page 222-231. Springer, (2019)Distributed Architecture for Acquisition and Processing of Physiological Signals., , , , and . UCAmI, volume 31 of MDPI Proceedings, page 30. MDPI, (2019)Facial Affect Recognition in Immersive Virtual Reality: Where is the Participant Looking?, , , , , and . Int. J. Neural Syst., 32 (10): 2250029:1-2250029:17 (2022)