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ScratchThat: Supporting Command-Agnostic Speech Repair in Voice-Driven Assistants., , , , and . Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 3 (2): 63:1-63:17 (2019)The Crowd Work Accessibility Problem., , and . W4A, page 6:1-6:4. ACM, (2017)VizMap: Accessible Visual Information Through Crowdsourced Map Reconstruction., , , , and . ASSETS, page 273-274. ACM, (2016)Facade: Auto-generating Tactile Interfaces to Appliances., , , , , , and . ASSETS, page 315-316. ACM, (2016)"Is there anything else I can help you with?": Challenges in Deploying an On-Demand Crowd-Powered Conversational Agent., , , and . CoRR, (2017)Making the web easier to see with opportunistic accessibility improvement.. UIST, page 117-122. ACM, (2014)WebAnywhere: a screen reader on-the-go., and . ASSETS, page 225-226. ACM, (2007)Crowd-based recognition of web interaction patterns., , , and . UIST (Adjunct Volume), page 99-100. ACM, (2012)Enhancing Android accessibility for users with hand tremor by reducing fine pointing and steady tapping., , , , and . W4A, page 29:1-29:10. ACM, (2015)Captions versus transcripts for online video content., , and . W4A, page 32:1-32:4. ACM, (2013)