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Evaluation of Gaze Depth Estimation from Eye Tracking in Augmented Reality.

, , , , and . ETRA Short Papers, page 49:1-49:5. ACM, (2020)

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A Lean Process Model using In-House Source Code Libraries for Efficient Development of Visualization Applications, , , and . Workshop Refactoring Visualization from Experience '09, (2009)Probabilistic Occlusion Culling using Confidence Maps for High-Quality Rendering of Large Particle Data., , , , and . IEEE Trans. Vis. Comput. Graph., 28 (1): 573-582 (2022)Foveated Encoding for Large High-Resolution Displays., , , , , and . IEEE Trans. Vis. Comput. Graph., 27 (2): 1850-1859 (2021)HIVEBEAT - A Highly Interactive Visualization Environment for Broad-Scale Exploratory Analysis and Tracing, , , , , , and . IEEE Conference on Visual Analytics Science and Technology (VAST), 2012, page 277--278. (2012)Interactive Molecular Graphics for Augmented Reality Using HoloLens., , , , , , , , and . J. Integr. Bioinform., (2018)Evaluating Situated Visualization in AR with Eye Tracking., , , and . BELIV, page 77-84. IEEE, (2022)Implicit Sphere Shadow Maps., , , , , and . PacificVis, page 275-279. IEEE Computer Society, (2017)Feature-Based Volumetric Terrain Generation and Decoration., , , and . IEEE Trans. Vis. Comput. Graph., 25 (2): 1283-1296 (2019)Efficient Raycasting of View-Dependent Piecewise Constant Representations of Volumetric Data., , , , , , and . CoRR, (2022)Situated Visual Analysis and Live Monitoring for Manufacturing., , , , , , , and . IEEE Computer Graphics and Applications, 42 (2): 33-44 (2022)