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Primitive-Based 3D Human-Object Interaction Modelling and Programming., , , , , and . AAAI, page 3711-3719. AAAI Press, (2024)Highlighting Object Category Immunity for the Generalization of Human-Object Interaction Detection., , and . AAAI, page 1819-1827. AAAI Press, (2022)HOI Analysis: Integrating and Decomposing Human-Object Interaction., , , , and . NeurIPS, (2020)Interactiveness Field in Human-Object Interactions., , , , , and . CVPR, page 20081-20090. IEEE, (2022)Mining Cross-Person Cues for Body-Part Interactiveness Learning in HOI Detection., , , , , and . ECCV (4), volume 13664 of Lecture Notes in Computer Science, page 121-136. Springer, (2022)HAKE: A Knowledge Engine Foundation for Human Activity Understanding., , , , , , , , and . IEEE Trans. Pattern Anal. Mach. Intell., 45 (7): 8494-8506 (July 2023)Transferable Interactiveness Knowledge for Human-Object Interaction Detection., , , , , and . IEEE Trans. Pattern Anal. Mach. Intell., 44 (7): 3870-3882 (2022)Revisit Human-Scene Interaction via Space Occupancy., , , , and . CoRR, (2023)Primitive-based 3D Human-Object Interaction Modelling and Programming., , , , , and . CoRR, (2023)HAKE: Human Activity Knowledge Engine., , , , , , , , and . CoRR, (2019)