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Policy Gradient Reinforcement Learning for Fast Quadrupedal Locomotion, и . Proceedings of the IEEE International Conference on Robotics and Automation, (мая 2004)CMUNITED-98, , , , и . The AI Magazine, 21 (1): 29--36 (2000)Modeling uncertainty in leading ad hoc teams., , и . AAMAS, стр. 397-404. IFAAMAS/ACM, (2014)Reinforcement learning from simultaneous human and MDP reward., и . AAMAS, стр. 475-482. IFAAMAS, (2012)Design Principles for Creating Human-Shapable Agents., , и . AAAI Spring Symposium: Agents that Learn from Human Teachers, стр. 79-86. AAAI, (2009)The Impact of Determinism on Learning Atari 2600 Games., и . AAAI Workshop: Learning for General Competency in Video Games, том WS-15-10 из AAAI Workshops, AAAI Press, (2015)Q-Learning.. Encyclopedia of Machine Learning and Data Mining, Springer, (2017)Approximately Orchestrated Routing and Transportation Analyzer: Large-scale traffic simulation for autonomous vehicles., , , и . ITSC, стр. 334-339. IEEE, (2012)Multirobot Symbolic Planning under Temporal Uncertainty., , , и . AAMAS, стр. 501-510. ACM, (2017)Fast and Precise Black and White Ball Detection for RoboCup Soccer., , , , , , , и . RoboCup, том 11175 из Lecture Notes in Computer Science, стр. 45-58. Springer, (2017)