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Implementation of gesture driven virtual reality for car racing game using back propagation neural network.

, , , , and . SSCI, page 1-8. IEEE, (2017)

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Inference by aggregation of evidence with applications to fuzzy probabilities., , and . Inf. Sci., 177 (2): 378-387 (2007)The dilemma phenomenon, logistics for monetary independence policy and foreign exchange reserves., , and . Soft Comput., 24 (9): 6457-6466 (2020)EEG Analysis for Olfactory Perceptual-Ability Measurement Using a Recurrent Neural Classifier., , , , and . IEEE Trans. Hum. Mach. Syst., 44 (6): 717-730 (2014)An improved synthesis method for multilayered neural networks using qualitative knowledge., and . IEEE Trans. Fuzzy Syst., 1 (2): 125-137 (1993)Data-driven fuzzy sets for classification., and . Int. J. Adv. Intell. Paradigms, 1 (1): 3-30 (2008)Generalized self-supervised contrastive learning with bregman divergence for image recognition., and . Pattern Recognit. Lett., (2023)Object Recognition Based on Pattern Features., and . IPMU, volume 945 of Lecture Notes in Computer Science, page 567-576. Springer, (1994)A Method to Implement Qualitative Knowledge in Multi-Layered Neural Networks., and . Fuzzy Logic and Fuzzy Control, volume 833 of Lecture Notes in Computer Science, page 82-95. Springer, (1991)On the Combinality of Evidence in the Dempster-Shafer Theory, and . CoRR, (2013)Learning Generalized Hybrid Proximity Representation for Image Recognition., and . CoRR, (2023)