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A Game-Based Approach for Collecting Semantic Annotations of Music.

, , , and . ISMIR, page 535-538. Austrian Computer Society, (2007)

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Improving accessibility of the web with a computer games, , , , and . CHI, page 79-82. ACM, (2006)Reveal the correlation between randomness and Lyapunov exponent of n-dimensional non-degenerate hyper chaotic map., , and . Integr., (November 2023)Inferring Users' Usage Patterns for Drug Abuse Surveillance., , and . ISI, page 134-136. IEEE, (2019)Mining phase evolution for hot topics: A case study from multiple social media platforms., , , , , and . SMC, page 2814-2819. IEEE, (2017)Jointly Modeling Review Content and Aspect Ratings for Review Rating Prediction., , , , , , and . SIGIR, page 893-896. ACM, (2016)Predicting user's multi-interests with network embedding in health-related topics., , , , , and . IJCNN, page 2568-2575. IEEE, (2016)Suppression of phase noise based on superimposed pilots in STBC-OFDM system., , , and . FGCT, page 226-231. IEEE, (2013)A Novel Embedding Method for News Diffusion Prediction., , , , and . AAAI, page 8111-8112. AAAI Press, (2018)A Game-Based Approach for Collecting Semantic Annotations of Music., , , and . ISMIR, page 535-538. Austrian Computer Society, (2007)Understanding and Predicting Users' Rating Behavior: A Cognitive Perspective., , , , and . INFORMS J. Comput., 32 (4): 996-1011 (2020)