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Situated Participatory Design: A Method for In Situ Design of Robotic Interaction with Older Adults.

, , and . CHI, page 334:1-334:15. ACM, (2023)

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Designing Parent-child-robot Interactions to Facilitate In-Home Parental Math Talk with Young Children., , , and . IDC, page 355-366. ACM, (2023)RoboMath: Designing a Learning Companion Robot to Support Children's Numerical Skills., , , , and . IDC, page 283-293. ACM, (2021)Exploring Children's Preferences for Taking Care of a Social Robot., , , and . IDC, page 382-388. ACM, (2022)A head-eye coordination model for animating gaze shifts of virtual characters., , , and . GazeIn@ICMI, page 4:1-4:6. ACM, (2012)One of the gang: supporting in-group behavior for embodied mediated communication., , and . CHI, page 3091-3100. ACM, (2012)Everyday Telepresence: Emerging Practices and Future Research Directions., , , , , and . CHI Extended Abstracts, page 2409-2412. ACM, (2015)Exploring the Role of Social Robot Behaviors in a Creative Activity., , , and . Conference on Designing Interactive Systems, page 1380-1389. ACM, (2021)Designing for Caregiving: Integrating Robotic Assistance in Senior Living Communities., and . Conference on Designing Interactive Systems, page 1934-1947. ACM, (2022)PowerCut and Obfuscator: An Exploration of the Design Space for Privacy-Preserving Interventions for Smart Speakers., , , and . SOUPS @ USENIX Security Symposium, page 535-552. USENIX Association, (2021)Inferring gaze shifts from captured body motion., , , and . SIGGRAPH Posters, page 77:1. ACM, (2015)