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Analytical solutions for sketch-based convolution surface modeling on the GPU., , , and . Vis. Comput., 28 (11): 1115-1125 (2012)Shape deformation with tunable stiffness., , and . Vis. Comput., 24 (7-9): 495-503 (2008)A new feature-preserving mesh-smoothing algorithm., , , and . Vis. Comput., 25 (2): 139-148 (2009)Depth-aware image vectorization and editing., , , , , , and . Vis. Comput., 35 (6-8): 1027-1039 (2019)Object cloning using constrained mean value interpolation., and . Vis. Comput., 29 (3): 217-229 (2013)Turbulence synthesis for shape-controllable smoke animation., and . Comput. Animat. Virtual Worlds, 25 (3-4): 467-474 (2014)Analytical solutions for tree-like structure modelling using subdivision surfaces., , and . Comput. Animat. Virtual Worlds, 26 (1): 29-42 (2015)Cover Image., , , , and . Comput. Animat. Virtual Worlds, (2020)Mesh morphing using polycube-based cross-parameterization., , , and . Comput. Animat. Virtual Worlds, 16 (3-4): 499-508 (2005)Fireworks controller., , , , and . Comput. Animat. Virtual Worlds, 20 (2-3): 185-194 (2009)