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SoftVideo: Improving the Learning Experience of Software Tutorial Videos with Collective Interaction Data.

, , , , , and . IUI, page 646-660. ACM, (2022)

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A Word is Worth a Thousand Pictures: Prompts as AI Design Material., , , , , and . CoRR, (2023)Neglected Free Lunch - Learning Image Classifiers Using Annotation Byproducts., , , , , , , and . ICCV, page 20143-20155. IEEE, (2023)Personalizing Ambience and Illusionary Presence: How People Use "Study with me" Videos to Create Effective Studying Environments., , , , and . CHI, page 355:1-355:13. ACM, (2021)The Prompt Artists., , , , , , and . Creativity & Cognition, page 75-87. ACM, (2023)Social Media as a Design and Research Site in HCI: Mapping Out Opportunities and Envisioning Future Uses., , , , , , and . CHI Extended Abstracts, page 120:1-120:5. ACM, (2021)CLARA: Classifying and Disambiguating User Commands for Reliable Interactive Robotic Agents., , , , , , and . IEEE Robotics Autom. Lett., 9 (2): 1059-1066 (February 2024)Gestural Inputs as Control Interaction for Generative Human-AI Co-Creation 46-55., , and . IUI Workshops, volume 3124 of CEUR Workshop Proceedings, page 46-55. CEUR-WS.org, (2022)Bootstrap Your Own Skills: Learning to Solve New Tasks with Large Language Model Guidance., , , , , , , and . CoRL, volume 229 of Proceedings of Machine Learning Research, page 302-325. PMLR, (2023)The Second Workshop on Intelligent and Interactive Writing Assistants., , , , , , , and . CHI Extended Abstracts, page 369:1-369:5. ACM, (2023)TaleBrush: Sketching Stories with Generative Pretrained Language Models., , , , , and . CHI, page 209:1-209:19. ACM, (2022)