Author of the publication

Learning Dynamic Textures for Neural Rendering of Human Actors.

, , , , , , , and . IEEE Trans. Vis. Comput. Graph., 27 (10): 4009-4022 (2021)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Towards Full Automation of Geometry Extraction for Biomechanical Analysis of Abdominal Aortic Aneurysm; Neural Network-Based versus Classical Methodologies., , , , , , and . CoRR, (2024)Universe Points Representation Learning for Partial Multi-Graph Matching., , and . CoRR, (2022)Geometrically Consistent Partial Shape Matching., , , , , and . CoRR, (2023)Adaptive Certified Training: Towards Better Accuracy-Robustness Tradeoffs., , and . CoRR, (2023)Neural Implicit Representations for Physical Parameter Inference from a Single Video., , , and . CoRR, (2022)Synchronisation of partial multi-matchings via non-negative factorisations., , , and . Pattern Recognit., (2019)Synchronisation of Partial Multi-Matchings via Non-negative Factorisations., , , and . CoRR, (2018)StyleRig: Rigging StyleGAN for 3D Control Over Portrait Images., , , , , , , and . CVPR, page 6141-6150. Computer Vision Foundation / IEEE, (2020)i3DMM: Deep Implicit 3D Morphable Model of Human Heads., , , , , , and . CVPR, page 12803-12813. Computer Vision Foundation / IEEE, (2021)Efficient and Flexible Sublabel-Accurate Energy Minimization., , and . ICPR, page 175-181. IEEE, (2022)