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Interchanging Agents and Humans in Military Simulation., , , , , , , and . AI Magazine, 23 (2): 37-48 (2002)Towards Reuse in Agent Oriented Information Systems: The Importance of Being Purposive., , , , and . AOIS, volume 3030 of Lecture Notes in Computer Science, page 110-125. Springer, (2003)An Action Research Report from a Multi-Year Approach to Teaching Artificial Intelligence at the K-6 Level., , and . EAAI, page 1890-1895. AAAI Press, (2010)Modelling Teams and Team Tactics in Whole Air Mission Modelling., , and . IEA/AIE, page 373-381. ACM, (1995)Designing Perception Modules to Shape Information for Agents., , , and . PRICAI Workshops, volume 2112 of Lecture Notes in Computer Science, page 239-248. Springer, (2000)Thinking Quickly: Agents for Modeling Air Warfare., , and . Australian Joint Conference on Artificial Intelligence, volume 1502 of Lecture Notes in Computer Science, page 47-58. Springer, (1998)RescueModel: A Multi-Agent Simulation of Bushfire Disaster Management., , , and . RoboCup, volume 2019 of Lecture Notes in Computer Science, page 285-290. Springer, (2000)Extending the UML for Designing Jack Agents., and . Australian Software Engineering Conference, page 89-97. IEEE Computer Society, (2001)Using Intelligent Agents in Military Simulation or Üsing Agents Intelligently"., , , , , and . AAAI/IAAI, page 829-836. AAAI Press / The MIT Press, (1999)Enabling Perception for Plan Recognition in Multi-Agent Air Mission Simulations., , and . ICMAS, page 427-428. IEEE Computer Society, (2000)