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Dynamic microcell assignment for massively multiplayer online gaming., , , , , and . NETGAMES, page 1-7. ACM, (2005)A platform for dynamic microcell redeployment in massively multiplayer online games., , , , , , , and . NOSSDAV, page 3. ACM, (2006)Autonomic microcell assignment in massively distributed online virtual environments., , , , , and . J. Netw. Comput. Appl., 32 (6): 1242-1256 (2009)Maximizing the return on investment for FTTX-rollout through the use of GIS street maps and geomarketing data., , , and . CTTE, page 1-6. IEEE, (2010)Design of distributed microcell-based MMOG hosting platforms: impact study of dynamic relocations., , , , and . Clust. Comput., 14 (2): 145-163 (2011)Autonomic service hosting for large-scale distributed MOVE-services., , , and . Integrated Network Management, page 81-88. IEEE, (2009)AADD: Autonomic Adaptive Distributed Deployment of Component-based Services., , , and . EuroIMSA, page 89-94. IASTED/ACTA Press, (2005)J2EE-based Middleware for Low Latency Service Enabling Platforms., , , , , , , and . GLOBECOM, IEEE, (2006)Pluggable Java EE-based Architecture for Efficient Coupling of Event-based Applications., , , , and . PDPTA, page 191-197. CSREA Press, (2009)On the use of Java Server Side Technologies for the Design of Dynamically Redeployable MMOGs., , , , , and . International Conference on Internet Computing, page 430-436. CSREA Press, (2006)