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A real-time shadow approach for an augmented reality application using shadow volumes

, , and . VRST '03: Proceedings of the ACM symposium on Virtual reality software and technology, page 56--65. New York, NY, USA, ACM, (2003)event-place: Osaka, Japan.
DOI: http://doi.acm.org/10.1145/1008653.1008665

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A real-time shadow approach for an augmented reality application using shadow volumes, , and . VRST '03: Proceedings of the ACM symposium on Virtual reality software and technology, page 56--65. New York, NY, USA, ACM, (2003)event-place: Osaka, Japan.Motion Detection as Interaction Technique for Games & Applications on Mobile Devices., and . PERMID, page 52-55. LMU Munich, (2005)