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Improved Ray Casting of Procedural Distance Bounds, , , , and . Journal of Graphics Tools, 17 (4): 127-138 (2015)NRMVS: Non-Rigid Multi-View Stereo., , , , , , and . CoRR, (2019)LumiPath - Towards Real-time Physically-based Rendering on Embedded Devices., , , , and . CoRR, (2019)Enhanced Sphere Tracing., , , , and . STAG, page 1-8. Eurographics, (2014)Tutorial 1 -Advanced Radiosity: Complex Scenes and Glossy Reflections., , , , and . Eurographics (Tutorials), Eurographics Association, (1999)Depth Map Fingerprinting and Splicing Detection., , and . ICASSP, page 2782-2786. IEEE, (2020)UniTorch - Integrating Neural Rendering into Unity., , , and . ISVC (1), volume 14361 of Lecture Notes in Computer Science, page 315-328. Springer, (2023)ShaRPy: Shape Reconstruction and Hand Pose Estimation from RGB-D with Uncertainty., , , , , , , , , and 1 other author(s). ICCV (Workshops), page 2617-2625. IEEE, (2023)Visualization Aided Interface Reconstruction., , , , and . VMV, page 47-55. Eurographics Association, (2020)For5G: Systematic approach for creating digital twins of cherry orchards., , , , , , , , , and 1 other author(s). GIL Jahrestagung, volume P-330 of LNI, page 411-416. Gesellschaft für Informatik e.V., (2023)