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Using a Google Glass-Based Classroom Feedback System to Improve Students to Teacher Communication., , , , and . IEEE Access, (2019)Editorial ICT for Education on no ICT., and . Rev. Iberoam. de Tecnol. del Aprendiz., 13 (3): 101 (2018)A Comparative Study of Menus in Virtual Reality Environments., , , and . ISS, page 294-299. ACM, (2017)Solving the Inverse Kinematics in Humanoid Robots: A Neural Approach., , , and . IWANN (2), volume 2687 of Lecture Notes in Computer Science, page 177-184. Springer, (2003)A Virtual Environment for Learning Aiport Emergency Management Protocols., , , and . HCI (3), volume 5612 of Lecture Notes in Computer Science, page 228-235. Springer, (2009)Creating Interactive and Realistic Augmented Reality Experiences., , , and . Interacción, page 17. ACM, (2016)Uses of Augmented Reality for Supporting Educational Presentations., , , and . ICALT, page 426-428. IEEE Computer Society, (2013)A Framework for the Multi-disciplinary Design of Web-Based Educational Systems., , , , and . ICALT, page 45-49. IEEE Computer Society, (2009)An Architectural Framework for Composition and Execution of Complex Learning Processes., , , and . ICALT, page 143-147. IEEE Computer Society, (2005)Designing and implementing interactive and realistic augmented reality experiences., , , and . Univers. Access Inf. Soc., 18 (1): 49-61 (2019)