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What to expect when you're expecting: The role of unexpectedness in computationally evaluating creativity.

, and . ICCC, page 120-128. computationalcreativity.net, (2014)

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Process Models for Design Synthesis.. AI Magazine, 11 (4): 49-58 (1990)Support for design teams., and . Artif. Intell. Eng. Des. Anal. Manuf., 21 (3): 201-202 (2007)Case-Based Reasoning in Design., and . IEEE Expert, 12 (2): 34-41 (1997)What People Talk About in Virtual Worlds.. Online Worlds: Convergence of the Real and the Virtual, Springer, (2010)A Process Model for Evolutionary Design Case Adaptation., and . AID, page 393-412. Springer, (2000)CS4NC Summit 2017: Lessons Learned in Developing a Coordinated Statewide CS For All Initiative., , , and . SIGCSE, page 1041-1042. ACM, (2018)Designing for interactive and collective mobile creativity., , and . Creativity & Cognition, page 345-348. ACM, (2013)A Time and Place for Preparatory Methods in Email., , and . CHINZ, page 4:1-4:8. ACM, (2013)Collaborative Ideation Partner: Design Ideation in Human-AI Co-creativity., , and . CHIRA, page 123-130. SCITEPRESS, (2021)User Perspectives of the Ethical Dilemmas of Ownership, Accountability, Leadership in Human-AI Co-Creation 81-88., and . IUI Workshops, volume 3359 of CEUR Workshop Proceedings, page 81-88. CEUR-WS.org, (2023)