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Animating turbulent water by vortex shedding in PIC/FLIP., , , and . Sci. China Inf. Sci., 56 (3): 1-11 (2013)SCPNet: Semantic Scene Completion on Point Cloud., , , , , , , and . CVPR, page 17642-17651. IEEE, (2023)Time-Varying Simulation for Image-Based Carpets., , and . ICIG, page 571-576. IEEE Computer Society, (2009)Particle Importance Based Fluid Simulation., , , , and . CGIV, page 38-43. IEEE Computer Society, (2009)Towards Label-free Scene Understanding by Vision Foundation Models., , , , , , , and . CoRR, (2023)CLIP2Scene: Towards Label-efficient 3D Scene Understanding by CLIP., , , , , , , , and . CVPR, page 7020-7030. IEEE, (2023)A Novel Navigation System on AR Helmet with Driving Attention Analysis., and . ICITE, page 204-208. IEEE, (2022)GPU accelerated fast FEM deformation simulation., , , and . APCCAS, page 606-609. IEEE, (2008)Emerging technology about GPGPU., and . APCCAS, page 618-622. IEEE, (2008)CUDA-based Real Time Surgery Simulation., and . MMVR, volume 132 of Studies in Health Technology and Informatics, page 260-262. IOS Press, (2008)