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Seamless Multi-Projector Display on Curved Screens., , , and . IPT/EGVE, page 281-286. Eurographics Association, (2003)Interactive projection., , , , and . SIGGRAPH Emerging Technologies, page 10. ACM, (2004)GeoDiffuser: Geometry-Based Image Editing with Diffusion Models., , , , and . CoRR, (2024)Trajectory-based Learning for Ball-in-Maze Games., and . CoRR, (2018)Sim-to-Real Transfer Learning using Robustified Controllers in Robotic Tasks involving Complex Dynamics., , , , , and . CoRR, (2018)Zoom-and-pick: facilitating visual zooming and precision pointing with interactive handheld projectors., , , , and . UIST, page 73-82. ACM, (2005)Robust Constrained-MDPs: Soft-Constrained Robust Policy Optimization under Model Uncertainty., , and . CoRR, (2020)A Multi-Projector Display System with Virtual Camera Method for Distortion Correction on Quadric Surface Screens., , , and . IEICE Trans. Inf. Syst., 89-D (2): 814-824 (2006)Analysis of the contribution and temporal dependency of LSTM layers for reinforcement learning tasks., , , and . CVPR Workshops, page 99-102. Computer Vision Foundation / IEEE, (2019)Data-Efficient Learning for Complex and Real-Time Physical Problem Solving Using Augmented Simulation., , , , , , , , , and . IEEE Robotics Autom. Lett., 6 (2): 4241-4248 (2021)