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Sim-GAIL: A generative adversarial imitation learning approach of student modelling for intelligent tutoring systems.

, , , , and . Neural Comput. Appl., 35 (34): 24369-24388 (December 2023)

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SimStu-Transformer: A Transformer-Based Approach to Simulating Student Behaviour., , , , , and . AIED (2), volume 13356 of Lecture Notes in Computer Science, page 348-351. Springer, (2022)Broader and Deeper: A Multi-Features with Latent Relations BERT Knowledge Tracing Model., , , , and . EC-TEL, volume 14200 of Lecture Notes in Computer Science, page 183-197. Springer, (2023)Towards Student Behaviour Simulation: A Decision Transformer Based Approach., , , and . ITS, volume 13891 of Lecture Notes in Computer Science, page 553-562. Springer, (2023)An Eye-Tracking Dataset for Visual Attention Modelling in a Virtual Museum Context., , , , , and . VRCAI, page 39:1-39:3. ACM, (2019)Mobile Phone-Based Device for Personalised Tutorials of 3D Printer Assembly., , , , , , , and . HCI (2), volume 11567 of Lecture Notes in Computer Science, page 37-48. Springer, (2019)A Survey of Collaborative Reinforcement Learning: Interactive Methods and Design Patterns., , , and . Conference on Designing Interactive Systems, page 1579-1590. ACM, (2021)Sim-GAIL: A generative adversarial imitation learning approach of student modelling for intelligent tutoring systems., , , , and . Neural Comput. Appl., 35 (34): 24369-24388 (December 2023)EDVAM: a 3D eye-tracking dataset for visual attention modeling in a virtual museum., , , , , and . Frontiers Inf. Technol. Electron. Eng., 23 (1): 101-112 (2022)Exploring the Potential of Immersive Virtual Environments for Learning American Sign Language., , , , and . EC-TEL, volume 14200 of Lecture Notes in Computer Science, page 459-474. Springer, (2023)User-Defined Hand Gesture Interface to Improve User Experience of Learning American Sign Language., , , , and . ITS, volume 13891 of Lecture Notes in Computer Science, page 479-490. Springer, (2023)