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Co-CreativePen Toolkit: A Pen-based 3D Toolkit for Children Cooperatly Designing Virtual Environment.

, , , and . CSCWD, page 360-364. IEEE, (2006)

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Left and right hand distinction for multi-touch tabletop interactions., , , , , and . IUI, page 47-56. ACM, (2014)The Impact Analysis of Multiple Miners and Propagation Delay on Selfish Mining., , , , , , and . COMPSAC, page 694-703. IEEE, (2021)GMM-based Undersampling and Its Application for Credit Card Fraud Detection., , , , and . IJCNN, page 1-8. IEEE, (2019)3D model-based continuous emotion recognition., , , , and . CVPR, page 1836-1845. IEEE Computer Society, (2015)Intrusion detection technique based on flow aggregation and latent semantic analysis., , , and . Appl. Soft Comput., (2022)Multimodal Visual Analysis of Vector-Borne Infectious Diseases., , , , , and . IGTA, volume 875 of Communications in Computer and Information Science, page 135-145. Springer, (2018)Correlating Intrusion Detection with Attack Graph on Virtual Computer Networkings., , , , , and . ICISSP, page 651-658. SciTePress, (2023)一种基于2D和3D联合信息的改进MDP跟踪算法 (Improved MDP Tracking Method by Combining 2D and 3D Information)., , , , , and . 计算机科学, 46 (3): 97-102 (2019)Who Are the Money Launderers? Money Laundering Detection on Blockchain via Mutual Learning-Based Graph Neural Network., , , , , and . IJCNN, page 1-8. IEEE, (2023)Co-CreativePen Toolkit: A Pen-based 3D Toolkit for Children Cooperatly Designing Virtual Environment., , , and . CSCWD, page 360-364. IEEE, (2006)