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Другие публикации лиц с тем же именем

Gamification of private digital data archive management., , , и . GamifIR@ECIR, стр. 33-37. ACM, (2014)Converging to a player model in Monte-Carlo Tree Search., , и . CIG, стр. 1-7. IEEE, (2014)Branching Storylines in Virtual Reality Environments for Leadership Development., , , , и . AAAI, стр. 844-851. AAAI Press / The MIT Press, (2004)Narraport: Narrative-Based Interactions and Report Generation with Large Datasets., и . ICIDS, том 13138 из Lecture Notes in Computer Science, стр. 118-127. Springer, (2021)Interactive Summarization for Data Filtering and Triage., , и . FLAIRS, стр. 252-257. AAAI Press, (2020)Abstractions for Narrative Comprehension Tasks., , и . INT/WICED@AIIDE, том 2321 из CEUR Workshop Proceedings, CEUR-WS.org, (2018)Toward an Automated Measure of Narrative Complexity., и . INT/SBG@AIIDE, том WS-15-22 из AAAI Workshops, стр. 38-41. AAAI Press, (2015)Stories of the town: balancing character autonomy and coherent narrative in procedurally generated worlds., , , и . FDG, стр. 82:1-82:9. ACM, (2019)Darshak - An Intelligent Cinematic Camera Planning System.. AAAI, стр. 1918-1919. AAAI Press, (2006)Metrics for Character Believability in Interactive Narrative., , , и . ICIDS, том 8230 из Lecture Notes in Computer Science, стр. 223-228. Springer, (2013)