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Natural language control of interactive 3D animation and computer games., and . Virtual Reality, 4 (2): 85-102 (1999)E-Tree: affective interactive art., , and . Advances in Computer Entertainment Technology, volume 352 of ACM International Conference Proceeding Series, page 394. ACM, (2008)The ACM multimedia 2013 art exhibition., and . ACM Multimedia, page 1079-1082. ACM, (2013)Real-Time Inverse Kinematics through Constrained Dynamics., , , and . CAPTECH, volume 1537 of Lecture Notes in Computer Science, page 159-170. Springer, (1998)Natural Language Communication with Virtual Actors.. SCIE, volume 2700 of Lecture Notes in Computer Science, page 148-162. Springer, (2002)Incorporating subliminal perception in synthetic environments., , , , , , , , , and 1 other author(s). UbiComp, page 1139-1144. ACM, (2012)Evaluating multimodal affective fusion using physiological signals., , and . IUI, page 53-62. ACM, (2011)Interaction Strategies for an Affective Conversational Agent., , , , , , , , , and 5 other author(s). Presence Teleoperators Virtual Environ., 20 (5): 395-411 (2011)Multi-Agent Path Finding in Unmanned Aircraft System Traffic Management With Scheduling and Speed Variation., , , , , , and . IEEE Intell. Transp. Syst. Mag., 14 (5): 8-21 (2022)Intelligent Biohazard Training Based on Real-Time Task Recognition., , , , , , , , and . ACM Trans. Interact. Intell. Syst., 6 (3): 21:1-21:32 (2016)