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Maximizing profit on user-generated content platforms with heterogeneous participants., , and . INFOCOM, page 612-620. IEEE, (2012)Medium Access Control Protocols With Memory, and . CoRR, (2009)Cognitive MAC Protocols Using Memory for Distributed Spectrum Sharing under Limited Spectrum Sensing, and . CoRR, (2009)User subscription dynamics and revenue maximization in communications markets., , and . INFOCOM, page 2696-2704. IEEE, (2011)Cognitive MAC Protocols Using Memory for Distributed Spectrum Sharing Under Limited Spectrum Sensing., and . IEEE Trans. Commun., 59 (9): 2627-2637 (2011)Achieving coordination in random access networks without explicit message passing., and . GAMENETS, page 206-211. IEEE, (2009)Design and Analysis of Defection-Proof MAC Protocols Using a Repeated Game Framework., , and . GLOBECOM, page 1-6. IEEE, (2010)Designing Incentive Schemes Based on Intervention: The Case of Imperfect Monitoring., and . GAMENETS, volume 75 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 221-232. Springer, (2011)The Theory of Intervention Games for Resource Sharing in Wireless Communications., and . IEEE J. Sel. Areas Commun., 30 (1): 165-175 (2012)Stackelberg Contention Games in Multiuser Networks., and . EURASIP J. Adv. Signal Process., (2009)