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FFHQ-UV: Normalized Facial UV-Texture Dataset for 3D Face Reconstruction.

, , , , and . CVPR, page 362-371. IEEE, (2023)

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FFHQ-UV: Normalized Facial UV-Texture Dataset for 3D Face Reconstruction., , , , and . CoRR, (2022)HVC-Net: Unifying Homography, Visibility, and Confidence Learning for Planar Object Tracking., and . ECCV (22), volume 13682 of Lecture Notes in Computer Science, page 701-718. Springer, (2022)Smooth image-to-image translations with latent space interpolations., , , , , , , and . CoRR, (2022)Smoothing the Disentangled Latent Style Space for Unsupervised Image-to-Image Translation., , , , , , , , and . CVPR, page 10785-10794. Computer Vision Foundation / IEEE, (2021)Multi-Frame Pyramid Refinement Network for Video Frame Interpolation., , and . IEEE Access, (2019)Learning Audio-Driven Viseme Dynamics for 3D Face Animation., , , , , , and . CoRR, (2023)FFHQ-UV: Normalized Facial UV-Texture Dataset for 3D Face Reconstruction., , , , and . CVPR, page 362-371. IEEE, (2023)A Flexible Recurrent Residual Pyramid Network for Video Frame Interpolation., , and . ECCV (25), volume 12370 of Lecture Notes in Computer Science, page 474-491. Springer, (2020)High-Fidelity 3D Digital Human Head Creation from RGB-D Selfies., , , , , , , , , and 2 other author(s). ACM Trans. Graph., 41 (1): 3:1-3:21 (2022)High-Fidelity 3D Digital Human Creation from RGB-D Selfies., , , , , , , , , and . CoRR, (2020)