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Promoting Self-Directed Learning in Simulation-Based Discovery Learning Environments Through Intelligent Support.

, , and . Interact. Learn. Environ., 8 (3): 229-255 (2000)

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Promoting Self-Directed Learning in Simulation-Based Discovery Learning Environments Through Intelligent Support., , and . Interact. Learn. Environ., 8 (3): 229-255 (2000)Self-directed learning in simulation-based discovery environments., , , , , , and . J. Comput. Assist. Learn., 14 (3): 235-246 (1998)Effects of abstract and concrete simulation elements on science learning., and . J. Comput. Assist. Learn., 31 (4): 300-313 (2015)Is Computer Support More Significant than Collaboration in Promoting Self-Efficacy and Transfer?, , and . ICLS, International Society of the Learning Sciences, (2012)Combining Heuristics and Formal Methods in a Tool for Supporting Simulation-Based Discovery Learning., and . Intelligent Tutoring Systems, volume 3220 of Lecture Notes in Computer Science, page 217-226. Springer, (2004)Effects of a mathematics game-based learning environment on primary school students' adaptive number knowledge., , , , , , , and . Comput. Educ., (2019)How CSCL Moderates the Influence of Self-efficacy on Students' Transfer of Learning., , and . EC-TEL, volume 7563 of Lecture Notes in Computer Science, page 93-102. Springer, (2012)Using Induction to Generate Feedback in Simulation Based Discovery Learning Environments., and . Intelligent Tutoring Systems, volume 1452 of Lecture Notes in Computer Science, page 196-205. Springer, (1998)Learning electric circuit principles in a simulation environment with a single representation versus "concreteness fading" through multiple representations., and . Comput. Educ., (2020)Exploring changes in network structures during online discussions., , , and . ICLS (1), page 382-389. International Society of the Learning Sciences, (2008)