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Des signatures numériques pour améliorer la recherche structurelle de patrons., and . L'OBJET, 11 (1-2): 97-112 (2005)Design patterns as laws of quality, , , and . Object-oriented Design Knowledge: Principles, Heuristics, and Best Practices, Idea Group Pub, (2006)A Taxonomy for Program Metamodels in Program Reverse Engineering., , and . ICSME, page 44-55. IEEE Computer Society, (2016)Dataset of Video Game Development Problems., , , , and . MSR, page 553-557. ACM, (2020)Improving Engagement Assessment in Gameplay Testing Sessions using IoT Sensors., , and . ICSE (Workshops), page 655-659. ACM, (2020)Optimizing Threads Schedule Alignments to Expose the Interference Bug Pattern., , , , , , and . SSBSE, volume 7515 of Lecture Notes in Computer Science, page 90-104. Springer, (2012)An Empirical Study on Requirements Traceability Using Eye-Tracking, , , and . 28th IEEE International Conference on Software Maintenance, page 191--200. (September 2012)ProMeTA: a taxonomy for program metamodels in program reverse engineering., , and . Empirical Software Engineering, 23 (4): 2323-2358 (2018)A reverse engineering tool for precise class diagrams.. CASCON, page 28-41. IBM, (2004)A Domain Analysis to Specify Design Defects and Generate Detection Algorithms., , , and . FASE, volume 4961 of Lecture Notes in Computer Science, page 276-291. Springer, (2008)