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Experiencing the Past through the Senses: An M-Learning Game at Archaeological Parks.

, , , , , and . IEEE Multim., 15 (4): 76-81 (2008)

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A visual tool for multidimensional data analysis., , , and . DMS, page 333-338. Knowledge Systems Institute, (2005)Analysing Multidimensional Data with a Visualization Tool., and . SEBD, page 487-490. (2007)Usability evaluation: a survey of software development organizations., , , , , , and . SEKE, page 282-287. Knowledge Systems Institute Graduate School, (2011)From smart objects to smart experiences: An end-user development approach., , , and . Int. J. Hum. Comput. Stud., (2018)User-defined semantics for the design of IoT systems enabling smart interactive experiences., , , , , , and . Pers. Ubiquitous Comput., 24 (6): 781-796 (2020)Experiencing the Past through the Senses: An M-Learning Game at Archaeological Parks., , , , , and . IEEE Multim., 15 (4): 76-81 (2008)A Homemade Pill Dispenser Prototype Supporting Elderly., , , and . ICWE Workshops, volume 10544 of Lecture Notes in Computer Science, page 120-124. Springer, (2017)Analyzing Multi-level Spatial Association Rules Through a Graph-Based Visualization., and . IEA/AIE, volume 3533 of Lecture Notes in Computer Science, page 448-458. Springer, (2005)Integrating Prior Knowledge in Mixed Initiative Social Network Clustering., , , , and . CoRR, (2020)Combining Multiple View Components for Exploratory Visualization., , and . CoRR, (2023)