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Effects of Posture and Embodiment on Social Distance in Human-Agent Interaction in Mixed Reality.

, , , , , , and . IVA, page 191-196. ACM, (2018)

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CoLLIE: Continual Learning of Language Grounding from Language-Image Embeddings., and . CoRR, (2021)Introduction for Speech and language for interactive robots., , and . Comput. Speech Lang., 34 (1): 83-86 (2015)Why is my Agent so Slow? Deploying Human-Like Conversational Turn-Taking., , , , , , and . HAI, page 490-492. ACM, (2023)Crowdsourcing a self-evolving dialog graph., , , , , and . CUI, page 14:1-14:8. ACM, (2019)Collecting Visually-Grounded Dialogue with A Game Of Sorts., , and . LREC, page 2257-2268. European Language Resources Association, (2022)The Effects of Embodiment and Social Eye-Gaze in Conversational Agents., , , and . CogSci, page 589-595. cognitivesciencesociety.org, (2019)How Much Does Prosody Help Turn-taking? Investigations using Voice Activity Projection Models., and . SIGDIAL, page 541-551. Association for Computational Linguistics, (2022)Towards human-like behaviour in spoken dialog systems, , , , , and . SLTC 2006, Swedish Language Technology Conference, SLTC 2006, 27.-28. October, 2006.(October 2006)Automatic Evaluation of Turn-taking Cues in Conversational Speech Synthesis., , , , and . CoRR, (2023)How öpen" are the conversations with open-domain chatbots? A proposal for Speech Event based evaluation., and . CoRR, (2022)