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Synthetic learning agents in game-playing social environments.

, and . Adapt. Behav., 24 (6): 411-427 (2016)

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Assessing the Impact of Virtualizing Physical Labs., , , , and . CoRR, (2017)Decision Trees for Helpdesk Advisor Graphs., and . CoRR, (2017)Pulmonary embolism identification in computerized tomography pulmonary angiography scans with deep learning technologies in COVID-19 patients., , , , , , , , , and 1 other author(s). CoRR, (2021)Multi-agents based virtual environments for cultural heritage., , , and . ICAT, page 1-6. IEEE Computer Society, (2017)Prediction of Hospitalization Using Machine Learning for Emergency Department Patients., , , , , , , , , and 5 other author(s). MIE, volume 294 of Studies in Health Technology and Informatics, page 145-146. IOS Press, (2022)Data set operations to hide decision tree rules., , , and . PrAISe@ECAI, page 10:1-10:8. ACM, (2016)Local Distortion Hiding in Financial Technology application: a case study with a benchmark data set., , and . IISA, page 1-4. IEEE, (2019)Myopic Distributed Protocols for Singleton and Independent-Resource Congestion Games., , and . WEA, volume 5038 of Lecture Notes in Computer Science, page 181-193. Springer, (2008)A gaming ecosystem as a tool for research and education in Artificial Intelligence., and . SETN, page 54:1-54:2. ACM, (2018)On Using Linear Diophantine Equations to Tune the extent of Look Ahead while Hiding Decision Tree Rules., , and . CoRR, (2017)