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Digital Life Project: Autonomous 3D Characters with Social Intelligence., , , , , , , , , and 13 other author(s). CoRR, (2023)Accurate All-Round 3D Measurement Using Trinocular Spherical Stereo via Weighted Reprojection Error Minimization., , , , and . ISM, page 86-93. IEEE, (2019)SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation., , , , , , , , , and 3 other author(s). CoRR, (2023)PointHPS: Cascaded 3D Human Pose and Shape Estimation from Point Clouds., , , , , , , , and . CoRR, (2023)DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering., , , , , , , , , and 11 other author(s). CoRR, (2023)Improving 3D Measurement Accuracy in Epipolar Directions via Trinocular Spherical Stereo., , , , and . GCCE, page 981-982. IEEE, (2019)DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering., , , , , , , , , and 9 other author(s). ICCV, page 19925-19936. IEEE, (2023)AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimation., , , , , , , , , and 1 other author(s). CoRR, (2024)WHAC: World-grounded Humans and Cameras., , , , , , , , , and 2 other author(s). CoRR, (2024)