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What Can You Learn from Your Muscles? Learning Visual Representation from Human Interactions., , , , and . CoRR, (2020)Learning Generalizable Visual Representations via Interactive Gameplay., , , , , , , , , and . ICLR, OpenReview.net, (2021)Learning to Learn How to Learn: Self-Adaptive Visual Navigation Using Meta-Learning., , , , and . CVPR, page 6750-6759. Computer Vision Foundation / IEEE, (2019)Objaverse: A Universe of Annotated 3D Objects., , , , , , , , , and . CoRR, (2022)Continuous Scene Representations for Embodied AI., , , and . CVPR, page 14829-14839. IEEE, (2022)Phone2Proc: Bringing Robust Robots into Our Chaotic World., , , , and . CVPR, page 9665-9675. IEEE, (2023)Imitating Shortest Paths in Simulation Enables Effective Navigation and Manipulation in the Real World., , , , , , , , , and 4 other author(s). CoRR, (2023)ProcTHOR: Large-Scale Embodied AI Using Procedural Generation., , , , , , , , , and 1 other author(s). CoRR, (2022)Deconstructing the Structure of Sparse Neural Networks., , and . CoRR, (2020)ManipulaTHOR: A Framework for Visual Object Manipulation., , , , , , , and . CVPR, page 4497-4506. Computer Vision Foundation / IEEE, (2021)