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Popularity prediction-based caching in content delivery networks.

, , , and . Ann. des Télécommunications, 74 (5-6): 351-364 (2019)

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Evaluation of the Energy Consumption in MANET., , , and . ADHOC-NOW, volume 4104 of Lecture Notes in Computer Science, page 170-183. Springer, (2006)Introducing Service Differentiation in a Bluetooth Piconet., and . NETWORKING, volume 3042 of Lecture Notes in Computer Science, page 1401-1407. Springer, (2004)YSF: A 6TiSCH Scheduling Function Minimizing Latency of Data Gathering in IIoT., , , , and . IEEE Internet Things J., 9 (11): 8607-8615 (2022)Mobile ad-hoc networks and QoS demanding applications., , , and . MWCN, World Scientific, (2003)A game theory-based approach for robots deploying wireless sensor nodes., , , and . IWCMC, page 557-562. IEEE, (2015)Experiments with the MOST multicast protocol in a wireless multi-hop network., , , and . IWCMC, page 1039-1044. IEEE, (2011)Popularity prediction in content delivery networks., , , and . PIMRC, page 2083-2088. IEEE, (2015)Coalition game for video content clustering in content delivery networks., , , , , and . CCNC, page 407-413. IEEE, (2017)Atomic broadcast in one phase., and . ACM SIGOPS European Workshop, ACM, (1990)A Class-Based EDF Scheduling for Bluetooth Piconet., , and . Ad Hoc Sens. Wirel. Networks, 1 (4): 343-364 (2005)