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3DCrowdNet: 2D Human Pose-Guided3D Crowd Human Pose and Shape Estimation in the Wild.

, , , and . CoRR, (2021)

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Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Video., , , and . CoRR, (2020)Accurate 3D Hand Pose Estimation for Whole-Body 3D Human Mesh Estimation., , and . CVPR Workshops, page 2307-2316. IEEE, (2022)FineControlNet: Fine-level Text Control for Image Generation with Spatially Aligned Text Control Injection., , , , , and . CoRR, (2023)Beyond Static Features for Temporally Consistent 3D Human Pose and Shape From a Video., , , and . CVPR, page 1964-1973. Computer Vision Foundation / IEEE, (2021)HandNeRF: Learning to Reconstruct Hand-Object Interaction Scene from a Single RGB Image., , , , and . CoRR, (2023)3DCrowdNet: 2D Human Pose-Guided3D Crowd Human Pose and Shape Estimation in the Wild., , , and . CoRR, (2021)HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Network., , , , and . CVPR, page 1486-1495. IEEE, (2022)NeuralAnnot: Neural Annotator for 3D Human Mesh Training Sets., , and . CVPR Workshops, page 2298-2306. IEEE, (2022)Exporting Transactional Interface to Applications in Log-Structured File Systems., , , , , and . NAS, page 1-10. IEEE, (2018)MonoNHR: Monocular Neural Human Renderer., , , , , and . 3DV, page 242-251. IEEE, (2022)