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Tangible Ecosystem Design: Developing Disruptive Services for Digital Ecosystems.

, and . CHI Extended Abstracts, ACM, (2019)

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Designing Flexible Creative Spaces., and . REFSQ Workshops, volume 2376 of CEUR Workshop Proceedings, CEUR-WS.org, (2019)Welcome Message from the D4RE 2020 Workshop Chairs., , , and . D4RE@RE, page vi-vii. IEEE, (2020)Designing Digital Service Experience for Digital Transformation., and . UP, Gesellschaft für Informatik e.V. / German UPA e.V., (2019)Ünd was können wir für Euch tun?" - Lernen aus anderen Disziplinen., and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2017)Welcome to the Fifth International Workshop on Learning from Other Disciplines for Requirements Engineering (D4RE'21)., , , and . RE Workshops, page 49-50. IEEE, (2021)Insights collaboration space: a team collaboration app for the design of data-driven services., , , , , , , , , and . MoDELS (Companion), page 10:1-10:5. ACM, (2020)The practical role of context modeling in the elicitation of context-aware functionalities: a survey., , , , and . RE, page 35-45. IEEE, (2021)Tangible Ecosystem Design: Developing Disruptive Services for Digital Ecosystems., and . CHI Extended Abstracts, ACM, (2019)Indoor-Simulation of Team Training in Cycling, , , and . ISEA 2006, page 103-108. Munich, Germany, Springer, (July 2006)Ubiquitous RE: Breaking down Barriers., , and . Softwaretechnik-Trends, 38 (1): 49-50 (2018)