Author of the publication

Managing Competing Values in Sustainable Urban Tourism: A Simulation-Gaming Approach.

, , , , , , , and . ISAGA, volume 11988 of Lecture Notes in Computer Science, page 221-234. Springer, (2019)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Serious Games and `Simulation Based E-Learning' for Infrastructure Management, and . The Future of Learning: Affective and Emotional Aspects of Human-Computer Interaction: Game-Based and Innovative Learning Approaches, 1, page 136--151. (2006)Managing Competing Values in Sustainable Urban Tourism: A Simulation-Gaming Approach., , , , , , , and . ISAGA, volume 11988 of Lecture Notes in Computer Science, page 221-234. Springer, (2019)Portraying Emotions on Digital Humans through Emotive Colour Maps: Development and Testing of Emotive Colour Maps to Enhance Skin Realism and the Communication of Emotion., , , , and . IVA, page 45:1-45:4. ACM, (2023)Gamification of the work floor: A literature review of gamifying production and logistics operations., , , , and . HICSS, ScholarSpace / AIS Electronic Library (AISeL), (2018)Towards a Comprehensive Methodology for the Research and Evaluation of Serious Games.. VS-GAMES, volume 15 of Procedia Computer Science, page 233-247. Elsevier, (2012)Veerkracht 2.0 - Embodied Interactions in a Servant-Leadership Game., , , and . ISAGA, volume 8264 of Lecture Notes in Computer Science, page 44-51. Springer, (2013)AMELIO: Evaluating the Team-building Potential of a Mixed Reality Escape Room Game., , , , , , and . CHI PLAY (Companion), page 111-123. ACM, (2017)Stealth Assessment of Teams in a Digital Game Environment., , , and . GALA, volume 8605 of Lecture Notes in Computer Science, page 224-235. Springer, (2013)SimPort: a multiplayer management game framework, , , , and . CGAMES'06: Proc. 9th Int'l Conf. on Computer Games: Artificial Intelligence and Mobile Systems, Dublin, Ireland, University of Wolverhampton, (2006)Multidisciplinary coordination of on-scene command teams in virtual emergency exercises., , and . Int. J. Crit. Infrastructure Prot., (2015)