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From Clocks to Pendulums: A Study on the Influence of External Moving Objects on Time Perception in Virtual Environments, , , и . The 29th ACM Symposium on Virtual Reality Software and Technology (VRST), (2023)Journey Through a Virtual Tunnel: Simulated Motion and its Effects on the Experience of Time, , , , , , , и . Frontiers in Virtual Reality, (2023)Time Perception Research in Virtual Reality: Lessons Learned, , , и . Mensch und Computer 2023, Gesellschaft für Informatik e.V., Veröffentlicht durch die Gesellschaft für Informatik e.V. in P. Fröhlich & V. Cobus (Hrsg.), (3.-06. 09 2023)Metachron: A framework for time perception research in VR, , , и . Proceedings of the 26th ACM Conference on Virtual Reality Software and Technology, (2020)The Influence of Avatar Embodiment on Time Perception - Towards VR for Time-Based Therapy, , , , и . Frontiers in Virtual Reality, (2021)Experiencing Waiting Time in Virtual Reality., , , , , , и . VRST, стр. 69:1-69:2. ACM, (2019)Experiencing Waiting Time in Virtual Reality, , , , , , и . Proceedings of the 25th ACM Conference on Virtual Reality Software and Technology, (2019)The Influence of Avatar Embodiment on Time Perception - Towards VR for Time-Based Therapy., , , , и . Frontiers Virtual Real., (2021)Journey through a virtual tunnel: Simulated motion and its effects on the experience of time., , , , , , , и . Frontiers Virtual Real., (2022)Body and Time: Virtual Embodiment and its effect on Time Perception, , , , и . IEEE Transactions on Visualization and Computer Graphics (TVCG), 29 (5): 2626 - 2636 (мая 2023)IEEE VR Best Paper Nominee 🏆.