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Pedestrian-Vehicle Interaction in Shared Space: Insights for Autonomous Vehicles., , , и . CoRR, (2024)How Can Autonomous Vehicles Convey Emotions to Pedestrians? A Review of Emotionally Expressive Non-Humanoid Robots., , и . CoRR, (2024)Re-contextualizing Built Environments: Critical and Inclusive HCI Approaches for Cultural Heritage., , , , , , и . INTERACT (4), том 14145 из Lecture Notes in Computer Science, стр. 668-673. Springer, (2023)Eliciting New Perspectives in RtD Studies through Annotated Portfolios: A Case Study of Robotic Artefacts., , , , и . Conference on Designing Interactive Systems, стр. 1875-1886. ACM, (2021)Evaluating the effectiveness of audio-visual cues in immersive user interfaces., , , и . OZCHI, стр. 569-572. ACM, (2013)Designing Participation for the Digital Fringe: Workshop., , , , , и . C&T, стр. 321-324. ACM, (2017)Sounds of Infinity: Playful Illusions with Performative Interaction., , , и . TEI, стр. 669-675. ACM, (2020)Social Interaction Design Patterns for Urban Media Architecture., и . INTERACT (3), том 9298 из Lecture Notes in Computer Science, стр. 596-613. Springer, (2015)Digital Pop-Up: Investigating Bespoke Community Engagement in Public Spaces., , , и . OZCHI, стр. 634-642. ACM, (2015)More than Smart, Beyond Resilient: Networking Communities for Antifragile Cities: Full paper.. C&T, стр. 105-114. ACM, (2017)