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Exposure to Digital and Hands-on Delivery Modes in Engineering Design Education and Their Impact on Task Completion Efficiency., , , и . J. Integr. Des. Process. Sci., 21 (2): 61-78 (2017)An Unsupervised Machine Learning Approach to Assessing Designer Performance During Physical Prototyping., , и . J. Comput. Inf. Sci. Eng., (2018)Automated Discovery of Product Feature Inferences Within Large-Scale Implicit Social Media Data., , и . J. Comput. Inf. Sci. Eng., (2018)Using Large-Scale Social Media Networks as a Scalable Sensing System for Modeling Real-Time Energy Utilization Patterns., , , и . IEEE Trans. Syst. Man Cybern. Syst., 47 (10): 2627-2640 (2017)Modeling Individual-Level Infection Dynamics Using Social Network Information., , , и . CIKM, стр. 1501-1510. ACM, (2015)Discovering Discontinuity in Big Financial Transaction Data., , , и . ACM Trans. Manag. Inf. Syst., 9 (1): 3:1-3:26 (2018)Evaluation of biases in remote photoplethysmography methods., , , и . npj Digit. Medicine, (2021)An unsupervised machine learning method for discovering patient clusters based on genetic signatures., , , и . J. Biomed. Informatics, (2018)The effects of player type on performance: A gamification case study., и . Comput. Hum. Behav., (2019)Adaptive Gamification and Its Impact on Performance., и . HCI (28), том 12789 из Lecture Notes in Computer Science, стр. 327-341. Springer, (2021)