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Workshopband Urban und Digital - Gemeinsam auf interaktiven Wegen.

, , , , , , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2016)

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Don't Let The Bodies HIIT The Floor: Fostering Body Awareness in Fast-Paced Physical Activity Using Body-Worn Sensors., , , , and . Proc. ACM Hum. Comput. Interact., 7 (MHCI): 1-27 (2023)Untangling running: designing for real-life runner experiences., , , and . Interactions, 22 (2): 40-43 (2015)Designing Reflective Derived Metrics for Fitness Trackers., , and . Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 6 (4): 158:1-158:19 (2022)Clairbuoyance: Improving Directional Perception for Swimmers., , , , , and . CHI, page 237. ACM, (2019)Understanding the ergonomic constraints in designing for touch surfaces., , , , and . MobileHCI, page 33:1-33:9. ACM, (2017)Brotate and Tribike: Designing Smartphone Control for Cycling., , , , , and . MobileHCI, page 23:1-23:12. ACM, (2020)Just Not The Usual Workplace: Meaningful Gamification in Science., , , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2018)Chances and Challenges of Using Assistive Systems in Education., , , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2017)Proficiency-aware systems: Designing for user reflection in context-aware systems., and . it Inf. Technol., 63 (3): 167-175 (2021)Advantage and Misuse of Vision Augmentation - Exploring User Perceptions and Attitudes using a Zoom Prototype., , , and . AHs, page 77-85. ACM, (2021)